Viewing 15 posts - 1 through 15 (of 24 total)
  • Author
    Posts
  • #12406

    @jakekoten we are not able to ship any parts into / within the US as Canadian entity. So we’re unable to help parts sourcing here directly. Our model is to be a repository of design files and information. While we have been lucky in the past to have some parts we could send to people, that isn’t something we do as a regular piece of our programming.

    I also wanted to tag @noamplatt and @laraannegrant at they’ve built some LipSyncs recently and may have have some sourcing they can share for US Makers here. I’ll also tag @manager from the Bellingham Makerspace to see if they might be able to help out here too.

    I hope this helps.

    #12407

    A question to you, @jakekoten: will you be plugging this into a computer, or a gaming console? I’m pretty sure it’s different so I need to know. I will need to ask @MMC_Jake what’s different – I’ve only done the standard LipSync.

    #12408

    @jakekoten I will begin searching for sources of the required parts.
    As you can imagine, this may take a bit longer than I anticipated, but I will try to keep you updated on my progress

    #12409

    I’d recommend using the BOM and print files for V3.0. (https://github.com/makersmakingchange/LipSync/releases/tag/v3.0-beta 1)

    The hardware is basically the same, but there are some minor modifications to the rear housing that might be helpful.

    In terms of version, both the LipSync Gaming and LipSync use the same hardware, the primary difference is the firmware (e.g. code). It is possible to change between the two by uploading the different firmware.

    #12410

    An Xbox adaptive controller. I am sorry you have to source the parts. Please let me know if I can help in any way.

    #12434

    @MMC_Jake I assume the Xbox adaptive controller would require the LipSync Gaming version, true? I’d like to know before I go too deep into this, ordering parts and assembling.
    @jakekoten you can assume at least a month, though I will keep you posted. I am also mentoring high school and UW Madison engineering students, which will take up some of my time.
    Luckily, I belong to a makerspace in Madison where we can fabricate the needed printed circuit boards needed for this. And the members there are knowledgeable enough to help me through this.

    #12435

    Yes, for use with the Xbox Adaptive Controller, you’ll need to use the LipSync Gaming firmware, which emulated a USB joystick.

    #12436

    You are completely right. I do want it to emulate a joystick and not a mouse. Thanks for catching that.

    #12437

    @jakekoten, for gaming, you may also want to look into the QuadStick (https://www.quadstick.com/). It would require a 3rd party adapter for use with the Xbox Adaptive Controller, but it has additional inputs that can be useful for mapping to all the different gaming controls.

    #12438

    I will check it out more thoroughly. I looked at it when I bought the Xbox adaptive controller, but I thought a bunch of the features would be unusable for me. My breathing is compromised so activation using a sip and puff doesn’t work for me.

    I do have really good use of my legs and feet so my plan was to use the lipsync to navigate and switches near my feet for the buttons and maybe a head mouse for the x and y axis. I would love any feedback you might have on different setups for people with no use of their hands.

    #12454

    Hi Ken,

    The sources I use in the US are listed on the BOM and in the Manual you can download from GitHub. I believe the manual has more current links for one or two items, so I would start there. I needed to find a replacement for 1 or 2 generic parts due to things be obsolete or not available. I’ve put together a final spreadsheet of my own with links. If you would like to take a look, DM your email and I will share it with you.
    Unfortunately, I’m at a stand-still right now because I can’t source the 2 items from Qosina for a couple of reasons. Please let me know if you have success sourcing them yourself.

    @MMC_Jake – do you know of any sources in the US (people with extras or otherwise) where I can get the two Qosina components? I currently need 4 of each, thanks!

    /Lara

    #12455

    @jakekoten, if the extra sip and puff isn’t likely to be helpful, then the Quadstick might not be of much benefit. If you have good use of your legs, some foot and knee switches will probably be a better option. There is anything in the MMC library yet, but Warfighter Engaged does have some good knee switches (e.g., https://warfighterengaged.org/shop/solo-prox-62bpd, $50 USD + shipping, Out of stock as of 2021-Sep-04)

    #12457

    John,

    I was successful Friday in getting all the parts ordered. Now it’s down to receiving them all (only one is on backorder). I will keep you posted.

    Ken

    #12458

    Lara, I managed to secure an order (not yet delivered) for 10 of each of the Qosina parts. I am building two LipSyncs and intending to deliver 3 each of the Qosina parts for the clients so they have backups. That leaves 4 of each, just what you need to get moving again.

    I would part with them for cost plus shipping. My invoice shows $55.66 for all of them, including shipping ($23.66!!!) For 4 each, I calculate $22.25 as your part.

    And let’s make ourselves an alliance on this – buying in bulk or more than we currently need and trading back and forth, both product and information.

    My email is [email protected], so get in touch with me and we can get this rolling.

    Ken Bice

    #12490

    Hi, Jake (or do you go by John?). I mentioned there may be roadblocks in this whole process. There are a few problematic parts, but one is not available anywhere, and may be caught up in the global chip shortage, causing a months-long delay on delivery. Sorry, but it’s a vital part that can’t be duplicated. The other problematic parts are being worked on by MMC, trying to create a channel where they can be sourced.

Viewing 15 posts - 1 through 15 (of 24 total)
  • You must be logged in to reply to this topic.